Inventory
Join a father on his desperate quest to reclaim what has been taken from him, and also fit a bunch of knickknacks into his very large suitcase.
At each stop along your journey, you must arrange items in your inventory to accumulate enough Attack, Health, and Story points to move forward.
Left-click to pick up or drop items.
Right-click or press spacebar to rotate items.
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Created in 72 hours for Ludum Dare 31.
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 4.7 out of 5 stars (6 total ratings) |
Author | Dan Harris |
Genre | Puzzle |
Made with | GameMaker |
Tags | Ludum Dare 31 |
Average session | A few minutes |
Download
Download
InventoryWindows_5-8-2016.zip 2.5 MB
Comments
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i am obsessed with this, this game has stolen my brain, thank you
I know this was made a long ways back, but I really enjoyed this! I appreciate how the gameplay was eventually woven right into the story with the fruitless struggle to carry everything -- if this concept were to be expanded on, it'd be interesting to have story decisions dictated by which inventory pieces are chosen. Like, "this necklace has sentimental value, but I can't fit it in any more and have to move on."
Lots of very poignant metaphors about what we take from life and what we have to leave behind.
Enjoyed this. A good puzzler...even though I'm awful at puzzle games.
That made RE4 inventory look amazing :P Fun game, but frustrating at somepoints.