I know this was made a long ways back, but I really enjoyed this! I appreciate how the gameplay was eventually woven right into the story with the fruitless struggle to carry everything -- if this concept were to be expanded on, it'd be interesting to have story decisions dictated by which inventory pieces are chosen. Like, "this necklace has sentimental value, but I can't fit it in any more and have to move on."
Lots of very poignant metaphors about what we take from life and what we have to leave behind.
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i am obsessed with this, this game has stolen my brain, thank you
I know this was made a long ways back, but I really enjoyed this! I appreciate how the gameplay was eventually woven right into the story with the fruitless struggle to carry everything -- if this concept were to be expanded on, it'd be interesting to have story decisions dictated by which inventory pieces are chosen. Like, "this necklace has sentimental value, but I can't fit it in any more and have to move on."
Lots of very poignant metaphors about what we take from life and what we have to leave behind.
Enjoyed this. A good puzzler...even though I'm awful at puzzle games.
That made RE4 inventory look amazing :P Fun game, but frustrating at somepoints.